The Story (The Short Version)

I used to run a blog here. Eventually, I got tired of babysitting WordPress plugins, patching security holes, and paying for hosting on a site I'd stopped updating. I tore it down and put up this simple, static site instead.

I’m a software developer currently looking for my next opportunity. I've spent over 30 years building things that work, fixing things that don't, and keeping my tools as simple as the problem allows. I also enjoy spending a lot of time on side projects and hobbies that have nothing to do with a paycheck.

What I Actually Enjoy

Building, Breaking, & Fixing Things: There is a genuine satisfaction in solving a problem, whether I'm creating a prototype or troubleshooting a bug. It doesn't matter if it's a broken customer workflow, an unexpected plugin conflict, or a broken game mechanic. The scale is irrelevant; the resolution is what matters.

Games & Game Development: I've been gaming since the 80s. These days, I spend my free time tinkering with Godot, building small game prototypes, and learning game development as a hobby. I also playtest indie games for developers who need an extra set of eyes. My goal is to release a small game of my own someday.

AI & Experimentation: Like most developers, I closely follow emerging AI tools. I focus on building workflows that integrate AI into existing systems, separating actual utility from the marketing hype. I am fascinated by the intersection of automation and human creativity, specifically where AI handles the grunt work so people can focus on core problems.

Simplicity: I avoid unnecessary complexity. That is why this website is built with static HTML, why I prefer lightweight tools that do one specific job well, and why I always prefer to understand how a system works under the hood rather than accepting defaults.

Helping Others: I regularly participate in online tech communities to answer questions, troubleshoot errors, and help people get started on their ideas. There is no commercial motive here. I just enjoy explaining concepts clearly, debugging strange errors, or acting as a sounding board to help someone see a problem from a new angle.

The Reality

My background includes the startup grind, 18 years of agency work for various clients, and support leadership roles at multiple corporate entities. Over the years, I've written dozens of knowledge base articles, managed thousands of support tickets, and debugged complex system conflicts at 2 AM.

However, this site is not a resume. I would much rather spend a Saturday learning a new game dev technique in Godot or playtesting a build for a friend than optimizing a LinkedIn profile. I think deeply about technical problems, value authenticity, and enjoy collaborating with people who genuinely care about engineering real solutions.

The TL;DR

I build and fix systems. I am highly curious about AI implementation, game design, and underlying software architectures. I am actively looking for my next engineering or support leadership role. I want to land somewhere doing meaningful work with people who care. Mostly, I am just focused on continuous learning, staying curious, and shipping a game.